![]() ![]() It very well could change later on in the game, but It doesn't help that we just have 4 main bullet types, with Fire and Cold canceling each other, Poison being pretty good in the current area, and Charm being the weakest of the group. My main complaint about the demo is that it ends too quickly, before it can really tease what neat tricks the full game can do.īecause of how limited things are, some setups are just really good while others can feel next to useless. With how limited the demo is, I'm not surprised that the elements can feel lackluster. Overall, it just doesn't feel like there's much incentive to run any loadout except "do as much damage as possible as fast as possible" which from my experience seemed to be a wooden gun filled with max-level flame bullets, and that's disappointingly boring. Being soaked in oil does cause the enemies to trail fire as they move around, however this fire also hurts you if you move into it and restricts your movement if you don't, making oil bullets worse than useless. I know you can make healing guns, but I can't imagine it'd be more efficient to sit there and keep your pet on life support than it would be to just shoot the enemies dead.Īs for oil bullets, in testing, enemies soaked in oil don't seem to take any more damage from fire than enemies not soaked in oil, making them useless. The ice bullet freeze-break mechanic feels useless because even if you do deal enough damage to break the ice, it seems to do less damage than you would've done by just skipping the freeze and spending that time shooting the enemy with any other kind of bullet instead.Ĭharming enemies is a neat idea, but anything strong enough to be useful like those goats or sword-wielding constructs requires an annoying amount of time/shots to fully charm (even at max upgrade level for Charm Bullets I,) enemies seem to immediately aggro the charmed mobs as soon as they're damaged by them, the charmed mobs make no attempt to dodge attacks, and they don't seem to have a lot of health so they generally die pretty quickly. Not only that, but the flame bullets seem disproportionately good at it, to the point where I wonder how many people used anything else. I reached the end of the demo and tried out a variety of bullet types, and unfortunately most of them are just various flavors of dealing damage. In other words, you might be able to kill a witch/wizard with a gun if you sneak up on them with one, but if they're aware of it, they might be able to defend themselves, whether or not they have a wand with them.I was pretty hyped for this game after the cinematic trailer, but I'm disappointed. It's likely that this ability persists throughout life, and all witches/wizards can deflect non-magical injuries spontaneously to some extent. Witch/wizard children spontaneously defend themselves magically when they are in danger, even before they have learnt any spells or have a wand. In fact, this incident is what convinces Neville's family that he is not a squib. A Muggle child, of course, would have been killed or severely injured. If a Muggle had fallen in such a way, wouldn't they have died, or at least been injured far more? But witches/wizards treat such possible injuries very casually, which may be because they aren't so easily hurt.Īnother example is Neville's story in PS/SS of how he 'bounced' when his uncle accidentally dropped him from an upper storey window. Harry's worst injuries are a broken arm and a cracked skull, both of which are healed overnight. ![]() In the former case, Neville merely suffers a broken wrist. Neville falls off his broom in PS/SS Harry falls off his several times in the course of the series. The most popular magical sport involves children flying on broomsticks hundreds of feet up in the air, with no form of safety belts or anything whatsoever that would prevent, say, an inexperienced flyer from simply slipping off his broom and plummeting to his death. In GoF, four teenagers compete in what are literally death defying tasks. There's also the sheer recklessness witches/wizards display towards what are potentially life-threatening situations, and their complete disregard for ordinary safety protocols. ![]() For example, in the first book, Hagrid is insulted when Petunia says that Harry's parents died in a car crash: 'How could a car crash kill James and Lily?' The implication seems to be that witches/wizards would not be easily killed by such mundane means. ![]() While it's probably possible to kill witches/wizards if you shoot them point blank, I think that magical people in the HP universe have some amount of inherent protection against 'Muggle' injuries. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |